GUIDESTEAM BUILDING
Sales rallies and call blitzes with real gun turret breaks
Give a sales drive its own competition alongside the work. Reps finish a call block or a batch of follow-up emails, jump into a real gun turret match, then return to their prospects. The same private arena brings the office, remote reps and regional teams into one event, without leaving their computers.

The sales rally format
Run your sales activity plan and a private Shov gun turret event side by side. Office and remote reps play from a browser between calls, emails and follow-ups. A match lasts 90 seconds. Book a full arena day for drop-ins throughout the drive, then share sales results and the gun turret leaderboard.
- per arena match
- 90 seconds
- in the real range
- 12 gun turrets
- arena capacity per hour
- 480 slots
- full-day private booking
- 10 hours
A couple of minutes of competition at the same desk
Shov is a real gun turret range in the US. Players control physical gun turrets from their laptops or phones, firing less-lethal .68 caliber rounds at sensor-equipped targets. Click a green target to fire; confirmed impacts count as kills. Colleagues compete on the private group leaderboard while the real arena footage shows the action.
The 90-second match is the short burst of play. Players join through the event link and lobby when a call or email batch is done. After playing, a player sits out the following match and can then requeue. During a day booking, finish a conversation, save the notes, play a round and return to calls—or revisit the arena after the next work block.
Choose a weekly, monthly or quarterly rhythm
The cadence is your team’s calendar plan. Choose the arena duration for each event and book its date. A weekly rally can fill a sales pod’s focused session or bring the whole company into an arena day. Use a monthly sales blitz or quarterly sales kickoff (SKO) to bring regional teams, partner managers and sales leadership into the same event.
| Cadence | Sales drive | How the arena fits |
|---|---|---|
| Weekly | Choose one prospect list and one objective, such as completing named follow-ups. Reuse the rally invitation format each week. | For a focused session, finish the work block and play together during the booked window. For a day event, keep the arena running alongside the work. |
| Monthly | Run a prospecting and pipeline day: calls, personalized emails, next steps and a team recap. | Reserve a half or full arena day. Reps drop in between activity blocks; regional teams share one event link. |
| Quarterly | Pair the quarter’s kickoff with account planning, outbound activity, deal follow-ups and recognition. | Book a full arena day and invite the wider revenue organization. Colleagues visit between their sessions, calls and work. |
Prepare the work before the first call
- Choose the audience and one clear activity objective. Put the account list, outreach brief and call notes template in the team’s existing sales tools.
- Assign the sales lead to work updates and a host to the arena invitation and leaderboard posts. Include SDRs, account executives, customer success and other colleagues taking part in the drive.
- State what counts in the work recap: calls completed, personalized emails sent, conversations, agreed next steps or meetings booked. Use the same definitions for the participating teams.
- Publish the arena’s opening and closing times in a named time zone, plus the event link. Office colleagues use their desks; colleagues at home join the same private event.
An all-day sales drive with the arena alongside it
This example uses a 09:00–19:00 private 10-hour arena booking in your chosen time zone. The work agenda belongs to the organizer. The arena stays open through the booked window so people can take gun turret breaks at the end of their own calls and email batches; the whole company can drop in between work.
| Time | Sales activity | Gun turret event |
|---|---|---|
| 09:00–09:15 | Kickoff: target accounts, activity objective and the day’s brief. | Arena opens; share the event link and show the real range. |
| 09:15–10:45 | First call block. Record conversations and next steps in the CRM. | Reps join between completed calls and return to their account lists. |
| 10:45–11:00 | Quick team update: useful objections and messages that earned a response. | Host shares an arena leaderboard update. |
| 11:00–12:30 | Personalized emails and follow-ups from the morning’s conversations. | Short matches between finished batches. |
| 12:30–13:30 | Lunch and informal conversations. | The private arena continues running. |
| 13:30–15:00 | Second call block or account planning with regional teams. | More drop-ins; the same event serves office and remote colleagues. |
| 15:00–16:30 | Follow-up emails, proposals and confirmed next actions. | Host posts another competition update in the team channel. |
| 16:30–17:00 | Sales recap: report the work metrics and assign follow-ups. | Share the gun turret standings alongside the sales recap. |
| 17:00–19:00 | Later working hours, other regions and colleagues finishing their day. | The arena remains open until the reservation ends. |
Keep two clear scoreboards
Your CRM or shared sheet holds the sales activity and business results. Shov’s private group leaderboard holds the gun turret competition. Post them together at the recap: the work people completed, and the colleagues who led the arena. Your organizer can keep a weekly or quarterly archive of event recaps in the team channel.
Shov supplies the arena competition. Your team runs the call lists, sales scoring and recognition; it can do this with the tools it already uses. The invitation brings the two parts into one day, and reps can finish each customer interaction before joining the range.
Book the arena window for the whole drive
| Booking | Private arena total, USD | Arena window |
|---|---|---|
| 5-hour day pass | $8,000 | 5 hours · 200 back-to-back matches · 2,400 player slots |
| 10-hour day pass | $14,000 | 10 hours · 400 back-to-back matches · 4,800 player slots |
| 20-person session | $800 · $40 per person | 16 consecutive matches · 24 minutes |
| 200-person session | $5,000 · $25 per person | 100 consecutive matches · 150 minutes |
The private arena runs back to back with no gap: up to 12 players per match and 480 player slots an hour. A large sales organization can keep the event running as teams drop in throughout the day. Player-slot totals describe arena capacity; individual turns follow participation and lobby rotation.
A session priced by headcount has a $500 minimum for the whole booking, and extra matches cost $50 each. A 5- or 10-hour day pass covers the stated continuous arena window. Use the booking planner for the current quote and available dates.
An invitation for the sales channel
Sales rally: [date], with our private gun turret arena open 09:00–19:00 in [named time zone]. The prospect list, outreach brief and work agenda are linked below. Finish a call or email batch, jump into a real gun turret match from your computer, then return to the drive. Office and remote colleagues share this event link. We’ll recap sales activity and arena standings at 16:30.
Add first-party arena footage to the invitation so colleagues see the real gun turrets and browser controls. After the session, the organizer receives an event page, recap video and leaderboard image. Keep that recap with the work summary so the next rally has a recognizable format.
FAQ
Can office and remote sales reps play together?
Yes. They use the same private event invitation and browser controls from their desks. A day booking lets teams visit between calls, emails and other work throughout the arena window.
Can we run this weekly, monthly or quarterly?
Yes. Choose the cadence in your sales calendar and book the arena window for each date. Use a focused session for a shared competition block, or a half or full day for visits throughout a sales drive.
Which booking keeps the arena open throughout the sales drive?
A 5- or 10-hour day pass provides the continuous arena window for an event alongside the workday. Headcount-priced sessions run their 90-second matches consecutively from the booked start.
Does Shov score calls, emails or deals?
Your team records and scores those in its existing CRM or work tools. Shov runs the gun turret matches and private group leaderboard. The host can share both sets of results in the sales recap.
How long is a gun turret break?
The match itself lasts 90 seconds. Players join through the lobby and can return to the event between work blocks. After a match they sit out the following round before requeueing.